Discovering a Whole Range of AR Pursuits in Classroom Learning
The advancements in the technology space have powered different industries in a number of ways. There have been considerable developments in the education technology sphere by integrating emerging technologies for renewing already existing methods and finding new ways of learning. Augmented Reality in education is not a new topic of discussion since it has been used in healthcare, engineering design, robotic, manufacturing, maintenance etc.
Making use of augmented reality help pupils to understand and learn through the means of visual and audio. This extends the opportunity for them to explore a different angle to what they learn through words and sentences. These practical applications
help students to engage deeper with their curriculums and subjects. Working solar system can be brought into classroom and functions of human body can be shown with 3D imagery, which also helps educational institutes to less worry about running against time in completing syllabus. Learners will be equipped with a set of options to change the position, size, and graphical features of the virtual objects using interaction techniques. AR’s use in medical field for performing virtual operations has helped aspiring students to make their entry quick into their field.
Augmented reality games, apart from usual computer games, give immersive hands-on experience to interact with real and virtual world simultaneously. This slashes the need to give external instructions and so AR games are not language bound. The alternative world that it presents gives learners the choice to navigate through their own preferences and discover every detail. This encourages the visual style of pursuing lessons that accommodates independent learning skills. Since the application of AR has seen wider opportunities, it has become an ideal platform for bringing meaningful definitions and understandings that equally comforts people of all ages.
As technological developments pushes the adoption of latest technologies in different sectors, the digital transformation of classroom learning and activities emit a positive signal. The series of AR applications that supports lessons for different streams such as maths and science has been increasingly developed and deployed online. The BBC Secrets of the Human Body helps students to learn about brain, muscles and vital organs of human body in 3D imagery. Moreover, other interactive apps like Apple’s Froggipedia teach students the lifecycle of a frog. These advanced forms of teaching and learning through audio and visual mediums could potentially advance different dimensions of learning.